I am bringing this thread back from the dead because I am now playing the large scenarios in Barbarossa and would really appreciate such a unit list. In modern use, the order of battle of an armed force participating in a military operation or campaign shows the hierarchical organization, command structure, strength, disposition of personnel, and equipment of units and formations of the armed force. One of the most essential things in military organization is an Order of Battle, and that is what this game lacks: This isn't a beer and pretzels game in that, unlike most similar games, the makers have at least some understanding of military organization, and have modelled it into the game. I think these changes would bring the accessibility needed to quickly and easily understand one's Army Group's organisation and composition, which is a pretty fundamental need for a game like this. Clicking a unit on this list should centre the map on that unit. During battle, it should be toggleable on/off and not obscure the whole screen, the smaller the better, so one can still see the battlefield. Perhaps also one could be able to highlight these units even more by toggling all other units to transparency.Ģ) There should be army list/table listing all units under an HQ's command, including all their important info. So I would suggest changing this to a brighter colour, like yellow. The current white circle around these units is not very distinct, especially on a snowy map. I'm consider myself a veteran of this game and I can navigate through the game easily, but such units list would be not only useful, but it would speed up things ) I'm glad you can see the issue!ġ) It needs to be made clearer on the map which units are under an HQ's command. Of course, maybe for you is not very needed or useful, but for sure for others it is and would be helpful. So, a clear and simply view mode would be very useful. Try to choose HQ, and reorg an infantry step directly from HQ - you will se clearer view (but you still won't see units outside HQ range or out o supply etc). You can also click on HQ and click on the deploy step button to find what units need pips or specialist steps Yes, there is a circle when you select HQ, but in when two big armies are in one place, it is often hard to find units (and sometimes units are mixed and not positioned near their HQ). Just click on the HQ directly and it displays a white circle for the units under its command. Beautiful new vehicle models including Pz IIIF, Cruiser mk.Originally posted by Patton:I don't understand how your having trouble finding units its very simple.50+ new unit types, from almost every European nation including Poland, France, Norway, Sweden, Greece and more.Alternative history tracks, including one of history’s greatest "what-ifs": Operation Sealion, the German plan for invasion of Britain.13-scenario historical campaign, based on early-war battles in Poland, Norway, Western Europe and the Balkans. In this DLC, you command Wehrmacht forces during this period, starting with the 1939 invasion of Poland, through the daring airborne assault on Crete in May 1941. Rapid shock and encirclement by mechanised armies replaced the grinding attrition of World War I trench warfare. From 1939 to 1941, Germany stunned the world with the introduction of Blitzkrieg, a new mode of war focused on massed armored spearheads and close air support.
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